Last week, Sumo Digital conducted its first-ever Sumo Developer Conference. People from all our studios gathered in Sheffield in the UK, and Sumo India also participated.
SDC 2022 was our first in-person major collaborative learning experience. It happened on June 22 and 23 at the University of Sheffield where over 700 developers and 50 expert speakers from all our studios came together to collaborate and learn.
It was an unusually hot and sunny morning Wednesday morning last week when we everyone gathered at the event. The sheer excitement was seen on everyone’s faces while meeting and interacting with peers who they have been working with for so many years virtually.
The University of Sheffield is close to the busy city centre, and inside the buildings had been organized to host conferences and speeches in lecture theatres, with networking and demo sessions in the Mindsphere area. Presentations were given by both internal and external speakers at the conference with options to choose from disciplines covering Art, Audio, Code, Design, Personal Development, Production and QA.
After inspiring remarks and a speech from Gary Dunn (Managing Director of Sumo Digital), sessions started on various topics related to the various areas of game development, followed by networking and interactive get-togethers.
Each day, three hours were dedicated to meeting our colleagues, discussing shared challenges and successes, as well as learning and networking. Our very own Anubha Banerjee (Principal Programmer) and Jithin Peter (Principal Programmer) shared their knowledge as part of the Code talks.
Each of our people who attended the event also received a fantastic bag containing t-shirt, notebook, pen, pencil, water bottle and pin badge. The goodies were all eco-friendly and a great piece of memorabilia from the event!
After the first day of the event, we all gathered for a fantastic evening celebration at ‘Kommune’, which also houses the UK’s National Video Games Museum. With a wide variety of food and drinks on offer, and arcade and retro games galore, it was the perfect venue for a party for games developers.
SDC22 was exciting, exhausting, and full of expertise sessions, networking, interacting and meeting with the greatest minds in the video games industry. The event ended with Gary Dunn telling everyone that he’d see them next year for SDC23... and we can’t wait!
A big thank you to everyone who plays our games, and to our community – without you, we could have not reached where we are!